Demo preparations
Not much to show for a few last weeks, mostly because of release preparations nature - even if it's only an early gameplay demo release. I've added some small features like emitting particles from wall and tank on hit or hiding decorations around the wall to prevent inevitable sorting issues. I've fixed a pack of bugs like sudden mobs death screams after end of the stage. Also there's now some music fragments for a victory and defeat on the stage. The website is now ready to host the upcoming demo with new downloads page. And none of that is able to provide decent content for a new post. But at least check out these new screenshots with updated forest environment.
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