Map
Actually, at first I didn't plan to visualize the progress of the game completion at all, and the only thing that supposed to change during it was the number of the current stage. However, when I designed additional game modes, besides simple story progression, the map turned out to be the most convenient way to access them. So I had to draw one - and here it is. Unlike most of the rest content of the game, the map is already complete and includes all the planned story chapters. So far, it is just a picture, but I'm already working on implementing it into the interface and adding the functionality required.
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